{
  "game": "limbo",
  "displayName": "Limbo",
  "rtpPercent": 99.0,
  "rtpE8": 99000000,
  "engine": "uint32",
  "biasClass": "modulo",
  "params": [
    {
      "name": "target_e8",
      "desc": "target multiplier ×1e8, 1.01×–1,000,000×"
    }
  ],
  "minTargetE8": 101000000,
  "maxMultE8": 100000000000000,
  "note": "crash_e8 = floor(rtp·2^32 / (2^32 − u)), clamped to [1.00×, 1,000,000×]; win iff crash_e8 ≥ target_e8; multiplier = target."
}
